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Post by pappyboyington on Dec 31, 2017 21:30:09 GMT
Hi,
Just bought installed correctly into folder but when I load a flight in the scenario, I see a helo but no textures or ship(s)
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Post by Ripcord on Jan 1, 2018 1:03:50 GMT
Please paste the directory path where you have the package installed.
And also let us know if you are running FSUIPC.
Happy New Year to you, also!
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Post by pappyboyington on Jan 1, 2018 20:53:51 GMT
D:\Program Files (x86)\Lockheed Martin\Prepar3D v4\Haze Gray Studios
I am FSUIPC Happy New year!
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Post by Ripcord on Jan 2, 2018 15:19:32 GMT
Please check this setting in your FSUIPC -- Look under the MISC tab. USE SYSTEM TIME FOR FLIGHTS is a box that needs to be unchecked... hazegray.freeforums.net/thread/45/frequently-askedReport back also, when able, to let us know that you are all sorted. Thanks!
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Post by pappyboyington on Jan 7, 2018 1:32:59 GMT
Saw 2 subs and a Carrier in Norfolk...are those your boats? Seems to work.. Many Thanks..
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Post by Ripcord on Jan 7, 2018 16:29:11 GMT
I sure would like to think those are ours!
Thanks for checking back in.
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Post by pappyboyington on Jan 7, 2018 21:21:08 GMT
The carrier is a default object as is the one on San Francisco, as per your instructions, I did disable carrier traffic bgl and understand you will be removing these carriers and adding additional scenery in the future updates. Perhaps you could point me to one area where I could see your traffic? because so far, 2 subs are the only traffic I saw in Norfolk and I did not see any in San Francisco.
Thanks RipCord
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Post by harlank23 on Jan 11, 2018 21:03:01 GMT
I am having the same issue-helo with no ship. install -C:\Lockheed Martin\Prepar3D v4\Haze Gray Studios In FSUIPC "use system time for flights" is unchecked and my boat traffic is set at 80%. Hope you can get me going-I'm really looking forward to some Navy operations.
harlank23
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Post by harlank on Jan 11, 2018 21:31:59 GMT
The first few scenarios I tried there was no ship, but I tried some others and there were ships. So, some scenarios have ships and some not. Maybe related to AI Time?
harlank
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Post by texxasal on Jan 12, 2018 1:01:15 GMT
Absolutely correct.
The date/time in you simulator will tell you where ships are. Part of the installation points you to a set of documents outlining how to figure where the ships are.
I generally make use of the Excel spreadsheet, as it offers timetables, date finder, and ship finder.
pick out what ship you want, and look to see where it is at any given date/time.
***HINT* Best to select departure time from homeport, adjust you sim Date/time to 15 minutes before departure, and launch your sim. If you have the ship traffic turned, you can watch the ship sail, right on schedule.
hope this gets you started.
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Post by Ripcord on Jan 12, 2018 13:31:27 GMT
Folks, it gets pretty difficult to manage anything when we all pile into the same thread.
Harlank, I don't imagine that some of the scenarios work and some do not. You are correct in saying that it is nothing more than a matter of having the time synced up. Please create a new thread and identify exact which saved scenarios aren't working as expected (no ships).
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